If you are focussing on agriculture, there will be one that will benefit you with agriculture, don't build the wrong yellow buildings as they are very useful but only when put to good use! Yellow buildings can vary and are recommended to be carefully placed as all of them are useful, for different situations. These provide wealth and bonuses to local commerce and maritime commerce, depending on which chain you wish to follow. It is best to use the 'more wealth, smaller bonus' in provinces that are not focussed on industry and the 'less wealth, larger bonus' in provinces which are focussed on industry as the percentages stack and give very large increases.īlue building chains can only be built in settlements near the water. There are normally two paths to take when building, one will provide you with more wealth but a smaller bonus and the other will provide you with a larger bonus but less wealth. (I would personally recommend building agricultural buildings rather than livestock because you tend to get more in the way of bonuses in agriculture than livestock)īrown buildings provide wealth and bonuses to industry. Green buildings provide wealth from agriculture or livestock. Orange buildings vary from faction to faction but some (if not all) provincinal capitals also provide a bonus to all sources. If a settlement does not produce a particular resource (such as grain and iron) will instead provide wealth from subsistence. They give various effects some of which depend on what they produce (if anything) for example a settlement producing iron will provide wealthj from industry and a grain producing settlement will provide wealth form agriculture, a bonus to agriculture and more food for your faciton to enjoy! This means a raise in wealth form all industy and agriculture wealth providers in that province.Īlso remember, the wealth of your settlement IS NOT your income, taxes and corruption come into play to dercide that, which will be explained in 'Taxes'.īuildings are classified by colours, which will be explained next.Įach settlement requires 1 of these as it represents the entire settlement. The red circle indicates examples of the grain market providing bonuses to the overall wealth from industry and agriculture. On this image, the blue circle indicates an example of the Grain Market providing wealth from local commerce. Buildings can also offer bonuses to a particular source within the province it is in by adding a percentage bonus to that kind of source. When a building provides wealth to a settlement, they will be providing wealth from a specific source. It is a good idea to focus on a single source in each province as effects given to a province from buildings are only effective in the settlements within those provinces. There are many different sources:Įach of these sources contribute to the overall wealth of your settlements, which also contribute to the overall wealth of your provinces. Sources of income from buildings means where the income is from. Managing buildings is complex as there are many to build with various effects and sources of income.